m_asound
This call generates one of several various sound patterns, as specified by index. There are ten (0-9) supported patterns. The first four (0-3) are used to generate tones for 1-2-3. These sounds roughly match 1-2-3 sounds generated on an 8 MHz IBM AT . (Note that 1-2-3 sounds are clock- dependent.) The remaining six sounds are more complicated alarm sounds.
- Syntax: void m_asound(index)
- Parameters: int index - Number from 0-9 indicating desired sound to be played
- Returns: None
- Related Calls: m_soundoff may be used to stop a sound in progress.
- Comments: This call has been superceded by the full functionality available in
the m_play call. It is still available for use, but you will find more
flexibility in generating sounds through the m_play function call.